Sunday, January 26, 2014

2D RPG Pitch Proposal

Idea #1: Time Travel

  • Time travel-based plot
  • Puzzles involve doing things in past to affect or alter the present
  • Mechanic to travel between past/present versions of the same map
    • button press
    • item or specific warp point
  • Ex. of possible enemy encounter:
    • Boss enemy too powerful in present to defeat
    • Travel to past and fight a weaker version of the same enemy
    • Continue boss fight in present against weakened boss
  • Possible multiplayer function
    • One player in present, one player in past
    • Player in past does things to aid player in present (ex: fighting the two versions of the same boss/enemy)
  • Possible reference material:
    • Back to The Future
    • Zelda: Oracle of Ages (GB Color)
    • Chrono Trigger (SNES)

Idea #2: Nature/Elements

  • Use the elements of nature to solve puzzles
    • Fire, water, wind, lightning, etc.
  • Earn powers progressively
    • Start with one power, earn the rest by completing dungeons (ex: zelda)
    • Possibly earn transformations that each have their own unique powers
  • Enemies have elemental types and can only be defeated by using the corresponding element (ex: pokemon)
    • Water-based enemy can only be defeated by electricity, etc.

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